Dota 2 Latest Update: Introducing Patch 7.35c

New patch in Dota 2

Last night, Valve rolled out a new patch for Dota 2, but at first glance, it appears to be a rather unremarkable update. Before diving headlong into the game, it’s worth noting that it feels like the developers are struggling to keep up with the highly anticipated main spring update that many players have been eagerly awaiting. Consequently, they have released a standard update for Dota 2 ahead of schedule.

So, why is this update considered standard? Simply put, it follows the usual formula, despite its unexpected arrival. It includes the customary fixes for heroes, items, and even neutrals. While the changes may not be groundbreaking, they are still worth exploring. Let’s delve into the details below to uncover what exactly has been altered in this latest patch.

Changes to neutral creeps

Kobold

  • Base damage increased by 3
  • Base damage increased by 3

Troll Priest

  • No longer casts Heal the first time it takes damage

Ogre Brute

  • No longer casts Ogre Smash! until health drops below 70%

patch 7.35c

Hero Changes

Abaddon

  • Cooldown increased from 70/60/50 to 80/70/60 seconds

Arc Warden

  • Base strength reduced from 22 to 20
  • Strength gain reduced from 2.6 to 2.4

Spark Wraith

  • Duration reduced from 45 to 16 seconds

Batrider

  • Radius reduced from 500 to 450

Chaos Knight

  • Pull range increased from 250/300/350/400 to 300/350/400/450

Chen

  • Now costs 75 mana
  • Level 10 left talent: Penitence damage reduced from 225 to 175

Death Prophet

  • Bonus movement speed when activated reduced from 8/12/16% to 4/8/12%

Doom

  • Bonus movement speed reduced from 8/9/10/11% to 7/8/9/10%
  • Duration reduced from 16 to 12/14/16 seconds
  • Level 10 Talent reduced from 15 Scorched Earth DPS Bonus to 12

Dragon Knight

  • Frost attack movement slow reduced from 0/0/40/60% to 0/0/30/45%
  • Frost Attack attack slow reduced from 0/0/40/60 to 0/0/30/45
  • Black Dragon Aghanim’s Scepter magic resistance reduced from 25% to 20%

Ember Spirit

  • Mana cost increased from 60 to 65

Enigma

  • Cast range reduced from 600 to 450/500/550/600

Faceless Void

  • Base armor reduced by 1

Time Dilation

  • Reload slowdown reduced from 60% to 30/40/50/60%
  • Ability no longer has increased stun duration for creeps
  • Level 15 Talent reduced from +40 Time Lock Damage Bonus to +30
  • Level 20 left talent: Reduced Chronosphere attack speed bonus from 95 to 80.

Hoodwink

  • Slow duration reduced from 0.45 to 0.35 seconds

Leshrac

  • Damage increased from 9/16/23/30 to 10/18/26/34
  • Activation mana cost reduced from 70 to 50/60/70

Lion

  • Cooldown increased from 11 to 14/13/12/11 seconds
  • Movement speed/slow reduced from 20/25/30/35% to 15/20/25/30%
  • Aghanim’s Shard magic resistance reduced from 80% to 60%
  • Aghanim’s Shard disconnect range bonus reduced from 400 to 200
  • Aghanim’s Shard no longer provides vision on additional targets. Now, if they are not visible, the connection is broken

Lone Druid

  • Bear movement speed reduced from 340/360/380/400 to 300/330/360/390
  • Cooldown increased from 120 to 150/140/130/120 seconds
  • Now Monkey King’s Jingu Mastery ability affects the bear in full

Magnus

  • Fixed an issue where when combined with abilities that move the target (such as Primal Beast’s Pulverize) it would deal damage to Skewer victims based on their distance to the center of the map
    Talents
  • Level 15 Talent reduced from -7s Skewer Cooldown Reduction to -5s
  • Level 20 left talent: Reduced Skewer range bonus from 375 to 275.

Meepo

  • Max health recovery reduced from 35% to 25%
  • The percentage of attributes received from clones has been reduced from 50% to 40%

Nature’s Prophet

  • Base damage reduced by 3
  • Damage per second changed from 28/40/52/64 to 25/40/55/70
  • Damage no longer continues to be dealt for 0.5 seconds after leaving range
  • Cooldown increased from 60/50/40/30 to 75/60/45/30 seconds

Omniknight

  • The ability now protects against pure damage, like other sources of effect immunity.

Outworld Destroyer

  • Aghanim’s Scepter barrier health reduced from 75% to 70% of max mana

Phantom Assassin

  • Agility gain increased from 3.2 to 3.4
  • Cast range increased from 550/750/950/1150 to 700/850/1000/1150

Slark

  • Cooldown increased from 22/18/14/10 to 24/20/16/12 seconds

Terrorblade

  • Base strength increased from 16 to 18
  • Cooldown reduced from 25/22/19/16 to 23/20/17/14 seconds

Timbersaw

  • Damage per second reduced from 80 to 70
  • Level 15 left talent: Whirling Death attribute reduction bonus reduced from 3% to 2.5%

Vengeful Spirit

  • Cooldown increased from 15/13/11/9 to 16/14/12/10 seconds
  • Damage reduced from 85/100/115/130 to 60/80/100/120

Viper

  • Maximum damage per second reduced from 50/75/100/125 to 35/65/95/125
  • Maximum range reduced from 1400 to 1200

Witch Doctor

  • Aghanim’s Scepter no longer grants no-miss attack totem

dagon

Item Changes

Helm of Iron Will

  • Armor bonus reduced from 5 to 4

Orb of Venom

  • Cost reduced from 275 to 250 gold

Talisman of Evasion

  • Evasion bonus increased from 15% to 20%

Voodoo Mask

  • Bonus to lifesteal from spells from heroes/creeps increased from 10%/2% to 12%/2.4%

Black King Bar

  • Avatar: Magic resistance bonus increased from 50% to 60%

Bloodstone

  • The recipe has been changed. Now instead of a recipe for 700 gold, a Void Stone is required. The total cost is the same.
  • Now grants +3 mana regeneration

Bloodthorn

  • Total cost decreased from 6825 to 6625 (due to Orchid Malevolence changes)
  • Soul Rend: bonus magic attack damage reduced from 60 to 50

Dagon

  • Spell lifesteal bonus increased from 11/12/13/14/15% to 15%
  • Energy Burst cooldown reduced from 35/30/25/20/15 to 27/24/21/18/15 seconds

Diffusal Blade

  • Inhibit now costs 25 mana to cast

Disperser

  • Recipe cost increased from 400 to 800 gold (total cost increased from 5700 to 6100 gold)
  • Suppress: no longer applies to area
  • Suppress: now always works on the target and the owner

Eternal Shroud

  • Health bonus reduced from 300 to 250

Gleipnir

  • Recipe cost reduced from 450 to 250 gold (total cost reduced from 5650 to 5450 gold)

Heart of Tarrasque

  • Strength bonus increased from 35 to 40

Heaven’s Halberd

  • Total cost decreased from 3550 to 3500 (due to Sange changes)
  • Evasion bonus increased from 20% to 25%
  • Bonus to health recovery and lifesteal increased from 20% to 25%

Helm of the Overlord

  • Recipe cost reduced from 775 to 300 gold (total cost reduced from 6200 to 5725 gold)

Kaya

  • Recipe cost reduced from 600 to 550 gold (total cost reduced from 2050 to 2000 gold)
  • Spell lifesteal bonus reduced from 24% to 20%
  • Spell damage bonus increased from 8% to 10%

Kaya and Sange

  • Total cost decreased from 4100 to 4000 gold
  • Effect resistance bonus increased from 20% to 25%
  • Spell lifesteal bonus reduced from 30% to 25%
  • Bonus to health recovery and lifesteal increased from 22% to 25%

Khanda

  • Empower Spell: Base bonus damage increased from 100 to 150

Mage Slayer

  • Recipe cost increased from 200 to 400 gold (total cost increased from 2625 to 2825 gold)
  • Magic resistance bonus reduced from 25% to 20%
  • Mage Slayer: damage per second increased from 20 to 25
  • Mage Slayer duration reduced from 6 to 3 seconds

Manta Style

  • Total cost decreased from 4600 to 4550 (due to Yasha changes)

Meteor Hammer

  • Recipe cost reduced from 600 to 400 gold (total cost reduced from 3100 to 2850 gold)

Monkey King Bar

  • Recipe cost reduced from 800 to 600 gold (total cost reduced from 4900 to 4700 gold)

Nullifier

  • Nullify: Projectile speed increased from 1100 to 1800

Orb of Corrosion

  • Total cost decreased from 900 to 875 gold

Orchid Malevolence

  • Recipe cost reduced from 650 to 450 gold (total cost reduced from 3475 to 3275 gold)

Parasma

  • Now requires a 400 gold recipe to assemble (total cost increased from 5575 to 5975 gold)
  • Intelligence bonus reduced from 45 to 40

Radiance

  • Evasion bonus increased from 15% to 20%

Revenant’s Brooch

  • Phantom Province: mana cost reduced from 75 to 50
  • Phantom Province: Ability attacks no longer cost mana.

Sange

  • Recipe cost reduced from 600 to 550 gold (total cost reduced from 2050 to 2000 gold)
  • Effect resistance bonus increased from 12% to 16%

Sange and Yasha

  • Total cost decreased from 4100 to 4000 gold
  • Effect resistance bonus increased from 20% to 25%
  • Bonus to health recovery and lifesteal increased from 22% to 25%

Shiva’s Guard

  • Recipe cost increased from 1700 to 2050 gold (total cost increased from 4825 to 5175 gold)
  • Armor bonus reduced from 16 to 15
  • Bonus to all attributes reduced from 6 to 5
  • Health regeneration bonus reduced from 6 to 5

Veil of Discord

  • Bonus to all attributes reduced from 5 to 4
  • Armor bonus reduced from 5 to 4
  • Health regeneration bonus reduced from 5 to 4

Vladmir’s Offering

  • Now gives +2 armor
  • Now grants +0.75 mana regeneration
  • Vladmir’s Aura: bonus to mana recovery reduced from 1.75 to 1
  • Vladmir’s Aura: armor bonus reduced from 4 to 2

Wraith Band

  • Armor bonus reduced from 2/4 to 1.75/3.5

Yasha

  • Recipe cost reduced from 600 to 550 gold (total cost reduced from 2050 to 2000 gold)

Yasha and Kaya

  • Total cost decreased from 4100 to 4000 gold
  • Spell lifesteal bonus reduced from 30% to 25%

new update in Dota 2

Neutral Item Changes

Arcane Ring

  • Intelligence bonus reduced from 7 to 6

Fairy’s Trinket

  • Health bonus reduced from 75 to 50

Occult Bracelet

  • Bonus to all attributes reduced from 4 to 3

Safety Bubble

  • Health regeneration bonus reduced from 5 to 2
  • Bubbled Up: cooldown increased from 5 to 8 seconds

Trusty Shovel

  • Health bonus increased from 75 to 90

Bullwhip

  • Health regeneration bonus reduced from 3 to 2.75
  • Mana regeneration bonus reduced from 2.5 to 2
  • Whip: Casting this spell no longer interrupts movement.

Specialist’s Array

  • Bonus to all attributes reduced from 7 to 6

Craggy Coat

  • Armor bonus increased from 6 to 8

Giant’s Ring

  • Strength bonus reduced from 35 to 30
  • Movement speed bonus reduced from 50 to 45

Magic Lamp

  • Health bonus increased from 300 to 500
  • Rejuvenate: healing increased from 1000 to 1250

Unwavering Condition

  • Unwavering: Maximum health increased from 1500 to 1800
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