Boss Key Productions, makers of the game Lawbreakers, has shuttered its operations for good. In a statement made by former Epic Games designer and current CEO of the studio, Cliff Bleszinksi, he explains and laments the ending of the game producing studio.
A statement: pic.twitter.com/LwJD54bCwL
— Cliff Bleszinski (@therealcliffyb) May 14, 2018
Lawbreakers took E3 by storm in 2017 as thousands of people flocked to play the “gravity defying combat” game.
The game is played with two teams of five players who create strategies in order to work in completing the objective of the match. One side plays as the “Law” and the other side takes on the roles of “Breakers.” During character selection, teams may not play as characters from the opposite team. All roles have the same equipment and play-style regardless of whether they are Law or Breaker. Game play modes include modified version of capture the flag, control points, and team deathmatch.
The CEO of Nexon, who publishes LawBreakers, Shiro Uemura, lays the blame on bad timing and the release of Player Unknown’s Battlegrounds.
“Our results in North America in the third quarter were below our outlook, mainly due to the sales from Lawbreakers being below our expectations. Lawbreakers is a unique FPS developed for core users. We had very high expectations for its launch; however, the timing of its launch turned out to be unfortunate, specifically the blockbuster PC online game PlayerUnknown’s Battlegrounds came out right about the same time, making the market environment very tough for first-person shooters in general and for Lawbreakers.”