The League of Legends 2021 Pre-Season keeps running, and while many players still haven’t gotten used to the new Item Shop and the changes to every item in the game, Riot Games doesn’t stop working and brings us the last update of the MOBA: Patch 10.24.
This new version provides the first changes and adjustments to those items and a set of new skins!
Tryndamere: his ‘Q’ bonus Attack Damage has been increased, from 5/10/15/20/25 to 10/15/20/25/30, and the bonus AD per 1% missing health too, from 0.15/0.2/0.25/0.3/0.35 to 0.15/0.25/0.35/0.45/0.55.
Varus: his ‘Q‘, Piercing Arrow, Blight detonation cooldown reduction has been removed, it will no longer be reduced by 3 seconds if Piercing Arrow detonates on a Blighted enemy. Nevertheless, this ability will have new features:
- Bow Up: Damage from Blight effects detonated with Piercing Arrow are now increased by the amount of time Varus charges it for up to 50%, in addition to increasing Piercing Arrow’s damage for up to 50%.
- VFX: Piercing Arrow will now show crit text when fully charged.
Varus’ ‘W‘, Blighted Quiver, will have its bonus damage decreased from 7/10.5/14/17.5/21 to 7/8/9/10/11, and includes a new feature:
- Bow Down: Detonating a Blight stack on enemy champions and Epic Monsters now reduces all basic cooldowns by 12% of the max cooldown per stack
At last, his ‘R‘, Chain of Corruption will have a faster missile speed, which increases from 1050 to 1500, apart from a new feature:
- Snapback: Varus now snaps to face the target direction at the start of the cast.
Amumu: its ‘W‘, Despair, base damage over time damage is reduced from 5/7.5/10/12.5/15 to 4/6/8/10/12, and the damage ratio decreases from 0.5% AP per 100 AP (every half second) to 0.25% AP per 100 AP (every half second).
This ability also receives a bugfix: Damage no longer occasionally fires at a slightly increased pace.
Hecarim: its passive bonus movement speed to bonus damage conversion decreases from 15-20% (level 1/3/6/9/12/15/18) to 12-24% (level 1/3/6/9/12/15/18).
Its ‘E‘, Devastating Charge, bonus movement speed is reduced from 25-85% (based on time active) to 25-75% (based on time active) and receives a bugfix too: Hecarim no longer gains more than 25% movement speed immediately after casting E – Devastating Charge
Kayle: her passive, divine ascent, has its bonus attack speed reduced from 2% per 100 ability power to 1% per 100 ability power.
Samira: her passive melee blade bonus damage ratio has been decreased from 10% AD to 7.5% AD, and her dash range against immobilized enemies is reduced too, from 800/850/900/950/1000 (level 1/4/8/12/16) to 650/725/800/875/950 (level 1/4/8/12/16).
Yasuo: his passive crit doubling now takes place after Rageblade’s on-hit calculations. Way of the Wanderer’s crit-related effects now wait to activate until any other effects that care about crit have been taken care of. This primarily means crit chance is no longer doubled before Guinsoo’s Rageblade calculates its on-hit damage.
Yone: his passive crit doubling now takes place after Rageblade’s on-hit calculation. Way of the Hunter’s crit-related effects now wait to activate until any other effects that care about crit have been taken care of. This primarily means crit chance is no longer doubled before Guinsoo’s Rageblade calculates its on-hit damage.
Blade of the Ruined King: its total cost increases from 3100 to 3200 gold, while the attack speed is reduced from 30 to 25%.
Cosmic Drive: ability power increased from 70 to 75.
Demonic Embrace: its ‘Azakana Gaze burn damage’ changes from 1.5% max health magic damage every second for 4 seconds to 1.2% max health magic damage every second for 3 seconds.
Eclipse: cooldown augmented from 6 seconds for melee / 12 seconds for ranged to 8 seconds for melee / 16 seconds for ranged.
Emberknife: omnivamp reduced from 12% to 10% (including AoE damage).
Hailblade: omnivamp reduced from 12% to 10% (including AoE damage).
Essence Reaver: attack damage increases from 40 to 50.
Kraken Slayer: attack damage increased from 60 to 65; Wyrmfallen Sacrifice attack damage increased from 80 to 85; damage ratio increased from 30% AD to 45% AD.
Plus, there is a Guinsoo’s Rageblade Bugfix: Guinsoo’s Rageblade now properly triggers at all ranges when the holder also has Kraken Slayer.
Liandry’s Anguish: torment damage ratio is reduced from 2.5% AP to 1.5% AP.
Lich Bane: damage ratio reduced from 50% AP to 40% AP.
Luden’s Tempest: echo movement speed reduced from 30% to 15%; echo damage ratio reduced from 15% AP to 10% AP.
Moonstone Renewer: Fully fixed an issue where Moonstone Renewer was not renewing if the ally is in champion combat, but the owner is not. Plus, Starlit Grace Heal changes from 30-60 (ally levels 1-18), increased by 37.5% each second spent in combat with champions (maximum 150%), to 60-90 (ally levels 1-18), increased by 25% each second spent in combat with champions (maximum 100%).
Nashor’s Tooth: Icanthian Bite damage ratio reduced from 25% AP to 20% AP.
Night Harvester: Soulrend damage reduced from 175-250 magic damage (level 1-18) to 125-200 (level 1-18).
Hextech Rocketbelt: Supersonic damage reduced from 200-300 magic damage to 175-250 magic damage.
Phantom Dancer: total cost increased from 2000 to 2700 gold; Spectral Waltz Duration increased from 2 to 3 seconds.
Prowler’s Claw: attack damage increases from 55 to 60. Sandshrike’s Claw attack damage increases from 75 to 80.
Riftmaker: Void Corruption damage reduced from 3% per second (max 15%) to 2% per second (max 10%).
Serpent’s Fang: Shield Reaver damage increased from 50 to 70 physical damage.
Finally, there are some modifications in the Tear of the Goddes Line:
Cosmic Flight Anivia
Cosmic Charger Hecarim
Cosmic Invoker Illaoi
Cosmic Destiny Nami
Cosmic Huntress Nidalee
Cosmic Sting Skarner
Cosmic Hunter Varus
Cosmic Devourer Vladimir
Dark Cosmic Lissandra
Star Guardian Soraka Prestige Edition
To check all the chromas and the rest of the adjustments that Patch 10.24 brings, click here!