Mordekaiser has been one of the most troubled champions in League of Legends. Between the many bugs he went through, he also never really played out as expected. A heavily armored, mace-wielding, Sauron-esque figure should be killing people face to face, not cowering at mid-range, casting spells. He rarely was ever good in any metagame and was mostly used in cheese strats (hat tip to Gigabyte Marines) or by those who’ve loved him since day 1, to the anger and disappointment of their solo queue teammates.
A rework to Mordekaiser has been coming for some time. As Riot Games explain in the behind-the-scenes video, the gameplay feel element was one of the things they wanted to tackle. If you’re a towering block of metal and granite, you should play like one.
The new Mordekaiser is therefore more of a 1v1 duelist and brawler. His skill kit is focused on isolating players and pulling them in close range of his mace. In a fight, Mordekaiser would open E (Death’s Grasp) to drag people in, then Q (Obliterate) them for damage and keep hitting while his Passive (Darkness Rise) activates and he starts dealing AoE damage.
The ultimate 1v1 showdown, however, is his ultimate, Realm of Death. Mordekaiser isolates himself and a target champion for 7 seconds, stealing a percent of their core stats. The two champions fight in the Death Realm where they can neither see, or be seen by the rest of the players.
Passive – Darkness Rise
Mordekaiser’s basic attacks deal bonus magic damage. After three spells or attacks against a champion, Darkness Rise deals damage to nearby enemies and gives movement speed until Mordekaiser is out of combat.
Q – Obliterate
Mordekaiser slams down his mace, dealing damage in an area or bonus damage to a single enemy.
W – Indestructible
The evil overlord absorbs 25% of damage taken and damage dealt. Casting once generates a shield with this value. Mordekaiser can cast again to consume 50% of the shield for health.
E – Death’s Grasp
Passive: Mordekaiser gains 25% Magic Penetration.
Active: A deadly claw drags enemies towards him, dealing damage.
R – Realm of Death
Mordekaiser banishes a single enemy champion to the Death Realm for a 7 second 1v1, stealing a percent of their core stats. If he kills his target, he consumes their soul, keeping their partial stats until they respawn.
Of course, it’s too early to tell whether Mordekaiser will become a staple pick, or which position he’ll be played at (though it’s most likely going to be top). What we can say for certain is that at least he feels right.