No matches

Dota Underlords recently released a update which had two major changes, or introductions to the game: The Ace tier and contraptions. Now, what are Ace tier heroes and contraptions?

Ace tier heroes: All tier 5 units are now Ace tier heroes that provide an additional effect when at least one level of its alliance is activated.

Contraptions: Contraptions are new items in the game that, instead of giving a hero, are to be placed on the board like any other unit. Their position can be moved just like units.


Ace tier heroes and effects

Ace for Warlock alliance: Disruptor
Warlock Ace effect: The effect of the Warlock Alliance is now applied to 2 units in addition to the warlock itself, rather than one unit.

Ace for Shaman alliance: Enigma
Shaman Ace effect: Extends the effects of the Shaman Alliance to your entire army.

Ace for Deadeye alliance: Gyrocopter
Deadeye Ace effect: Grants Deadeye units True Strike. Units with True Strike cannot miss.

Ace for Mage alliance: Lich
Mage Ace effect: Your army’s mana generation from attacks is increased 10% per Mage Alliance level.

Ace for Scaled alliance: Medusa
Scaled Ace effect: Grants Scaled units Retaliate. When a unit with Retaliate is attacked, they apply a 25 dmg/sec per Alliance level debuff to their attacker.

Ace for Inventor alliance: Techies
Inventor Ace effect: Grants Inventor units Chain Reaction. If an enemy dies as a result of Unstable Reactor, they explode just as if they had Unstable Reactor.

Ace for Troll alliance: Troll Warlord
Troll Ace effect: Grants your units Mini-Bash: While attacking, your team has a 5% chance per Troll Alliance level of stunning their target for 0.25 seconds.


Contraptions

Barricade:

  • Newly added Tier 2 Contraption.
  • Has 400 Health and 20 Armor.
  • Two placeable barriers to block enemies and ranged attacks. Immune to spells.



Target Buddy:

  • Newly added Tier 2 Contraption.
  • Has 1000 Health and 10 Armor.
  • Taunts enemies and draws fire. Can equip items.



Healing Ward:

  • Newly added Tier 3 Contraption.
  • Has 200 Health.
  • Heals friendly units within 1 cell for 20hp/s.



Tombstone:

  • Newly added Tier 4 Contraption.
  • Has 2000 Health and 20 Armor.
  • Ally and enemy heroes spawn zombies when they die within 2 cells of the Tombstone.





Besides these new items, there were also a few changes made to the old alliances.

Alliance Changes

Shaman: Now requires 2 heroes to activate, down from 3 heroes to activate.

  • Units now have a 10% chance of being turned into a chicken when attacking a Shaman, down from 17%.


Assassin: Now gives bonuses at 3/6 heroes, down from 3/6/9 heroes.

  • Assassin Level 1 (3 heroes): 300% crit damage chance increased to 15%, up from 10%.
  • Assassin Level 2 (6 heroes): 400% crit damage chance increased to 25%, up from 20%.


Elusive: Now gives bonuses at 3/6 heroes, down from 3/6/9 heroes.

  • Elusive Level 1 (3 heroes): Evasion increased to 25%, up from 20%.
  • Elusive Level 2 (6 heroes): Evasion increased to 50%, up from 45%.


Warrior: Now gives bonuses at 3/6 heroes, down from 3/6/9 heroes.

  • Warrior Level 1 (3 heroes): no changes (Armor bonus is +10).
  • Warrior Level 2 (6 heroes): Armor increased to +20, up from +15.



The last big change coming to Underlords from the latest patch is the odds of getting a certain tier unit. The new odds can be seen in the image below, which was released by Valve in their original statement.

Hero odds (image taken from Valve)
Share on FacebookShare on TwitterCopy hyperlink