Four of the biggest esports organizations in China are making a joint effort to resuscitate the competitive environment for up-and-coming players. Invictus Gaming, LGD Gaming, EHOME, and Vici Gaming decided it’s time for the region to have its CDEC league back.
One would think that in a country with 1.3 billion population, finding young and talented Dota 2 players shouldn’t be too hard, yet the recent fall shuffle showed something else. The fact that scene is lacking youngsters is a common concern shared with us at TI8 by multiple people working behind the scenes for Dota 2 in China. It’s hard to believe or even to understand that, but then, looking at how much time a legend like Xu “BurNIng” Zhilei spent to form a team for the upcoming season, you slowly start to realize that indeed the scene is facing a real problem.
In the post TI8 shuffle, China has got at least three big teams that in theory should become strong competitors. BurNIng’s Team Aster just qualified for the KL Major, but from five players they only have one youngster, Deng “Dstones”‘ Lei, who has joined the competitive scene just last year. RNG, a super strong organization in the Chinese LoL scene is now branching out to Dota, but they opted for players already tested and proven to have a huge potential. DeathBringer, LaNm’s new team has also just one youngster who has been trained over the past year at the EHOME’s subsidiary squads. All in all, only two new players at the start of the new season is really way too few for a country where esports is a rapidly developing industry.
“In China it’s a lot about who do you know. If you’re good and you know some people, then you will get opportunities to show your skills. If you’re good, but don’t know too many people, you might still get some chances, but if you’re not that good and you also don’t have any kind of connections you most probably won’t get any chances to play in a higher tier team. Where’s I feel like in Europe or CIS let’s say, the players there get more opportunities to show themselves. So, they can try once, they can try twice, they have more ways to enter in tournaments and really make a breakout,” Jin “zhizhizhi” Zhiyi, Team Serenity carry, declared to us at TI8. The Chinese scene is in such a dire need for young blood to pick the torch from the legends that everyone was looking at Serenity this year as they were the direct descendants of Wings Gaming.
Every single Chinese fan hoped that they will be going at least top 4 in Vancouver. The Wings story from TI6 and the CDEC Gaming journey from TI5 are the most inspirational ones for any kid in China who wishes one day to turn his Dota 2 passion into a competitive career.
For various reasons, the CDEC league stopped a while back, despite being the most important recruitment platform. All five CDEC players from TI5 were discovered through the online matches in CDEC League, one of the best mid laners worldwide right now, Yao ‘Somnus / Maybe’ Lu was discovered via CDEC league. Mushi has discovered Midone via SEA leaderboards but before being 100% sure he wants him to join Fnatic back in 2016, he made a trip to China with the SEA rising pub star and played with him in the CDEC league and there are many other examples of players recruited via the CDEC league.
TI9 will be held in China, and it goes without saying that the Chinese scene wants to make this the biggest event a Chinese Dota 2 fan has ever seen or experienced. A step forward into creating a competitive environment for the youngster would be bringing back the CDEC league.
The registrations began earlier this month and will end on the 25th of September. The matches will commence the next day, on the 26th of the month, and will be held on the Chinese platform VARENA, the same used for the recently disputed Chinese open qualifiers for the Kuala Lumpur Major. The competition features a double elimination bracket, best-of-three series and by the end of the month, a winning team will emerge. We look forward to see what happens next with the five players taking the CDEC League laurels.
Disclaimer: VPEsports is a Washington State based esports news media company funded by VPGame.